How to play Squish Egg

One tap. The whole game is deciding when.

You are an egg falling onto a springboard. It bows under your weight, then throws you back up. The instant you tap while it is compressed decides where you land next. That is the entire loop: land, squish, tap, fly.

Controls

The one rule that explains everything

Your launch speed never changes. A badly timed tap does not make you weaker, and it never leaves you short of the next platform's height. It changes the direction you leave in, so you drift sideways and miss.

This is deliberate. It means every death has the same cause — you tapped at the wrong moment — instead of the game quietly deciding a jump was impossible. If you missed, you can always see why.

Reading the board

Two things tell you what is about to happen, and both are visible before you tap:

Board thickness changes from platform to platform on purpose. You cannot find one rhythm and tap along to it forever — a perfect metronome stalls out early, while a player who actually reads each landing goes far past it. The game is asking you to look, not to keep time.

How a landing is graded

GradeWhat it means
DEAD CENTERPractically perfect. Cosmetic bragging rights.
PERFECTHolds your combo. This is the one to chase.
GOODSafe landing, combo resets.
SAFEYou stayed on. Barely tidy.
CLUTCHLanded within millimetres of the edge. Time slows on the way in.

Your score is simply the number of platforms you cleared. There are no multipliers, so everyone's 83 means the same 83. That is what makes comparing scores worth anything.

Things that show up later

Every modifier is labelled one platform before it matters. Nothing is sprung on you.

Getting better

Play with your friends

A crew is a private leaderboard for one group of people — a group chat, an office, a family. One person creates it and shares the link; anyone who taps that link is in. No account, no sign-up.

It works because of the daily egg: everyone in a crew plays the identical run, so a crew rank compares like with like. On a random level it would mean nothing.

A group of eight is the point. On a global board a new player is up against the whole world and has no real reason to push for one more platform. In a crew, anyone can top the day — and everyone can see it.

One egg a day

Every player in the world gets the same egg, chosen by the date, and it changes at midnight UTC. Play it as many times as you like — attempts are not limited. Your best for that day is what counts, what the leaderboard keeps, and what you share.

Come back tomorrow and your streak grows. If everyone in your crew plays, the crew streak grows too.

There is deliberately only one mode. Unlimited attempts at a shared daily egg already give you both things a second mode could — as much play as you want, and a score that means the same to everyone.

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